fixed sorting and run rate calc
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5fe8b2f773
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@ -18,7 +18,7 @@ const render = (res, view, params) => {
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res.render(view, {
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...params,
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charSpells: spells.spells.concat([]).sort((a, b) => {
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if (a.power && b.power) {
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if (a.power && !b.power) {
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return -1;
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}
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if (!a.power && b.power) {
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@ -177,7 +177,7 @@
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targetSpeed += 30;
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}
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const runRate = 0.25 + (1.6 * (attackerSpeed - targetSpeed));
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const runRate = 25 + (1.6 * (attackerSpeed - targetSpeed));
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return Math.max(10, Math.min(80, runRate));
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};
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