die in the dungeon, ducktales

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tmont 2022-03-23 17:35:05 -07:00
parent 2333e5fa7d
commit 11763e5f2b
4 changed files with 358 additions and 0 deletions

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\version "2.22.1"
\language "english"
#(set-global-staff-size 18)
\header {
title = "Main Theme"
subtitle = "from the game \"Die in the Dungeon\""
composer = "Adrián González"
arranger = "transcribed by Tommy Montgomery (https://tmont.com)"
tagline = ""
}
\paper {
% system-system-spacing = #'((basic-distance . 0.1) (padding . 4))
}
global = {
\set Staff.printKeyCancellation = ##f
\numericTimeSignature
\compressEmptyMeasures
\override TupletBracket #'bracket-visibility = #'if-no-beam
\override MultiMeasureRest.expand-limit = #3
\override Score.ChordName.font-name = #"Noto Serif"
\override Score.ChordName.font-size = #0
\override Score.LyricText.font-name = #"Noto Serif"
\override Score.LyricText.font-size = #0
\tempo 4 = 130
\key c \major
}
main = \relative c' {
\time 4/4
\global
b16^"harpsichord" d f4. g,16 b e4. |
b16 d f4. c16 a f4. |
e''8.^"guitar" fs16 ds8. e16 f8. e16 d8 e16 d |
e8. fs16 ds8. e16 f8. e16 d8 c16 d |
e8.^"sine wave" fs16 ds8. e16 fs8 gs as bs |
b,,!16^"harpsichord" d! f!4. g,!16 b! e4. |
b16 d f4. c16 a f4. |
gs'8.^"marimba" fs16 ~ fs8 e8 ~ e es16 fs es8 fs16 es |
<<
{ gs8. fs16 ~ fs8 e!8 ~ e fs?16 gs g8. g16 | } \\
{ b,16_"harpsichord" d f!4. c16 a f!4. | }
>>
gs'8. fs16 ~ fs8 e8 ~ e fs16 g a8 b |
e,16^"xylophone" g8 b16 ~ b4 \tuplet 3/2 { f!16 d b } g4. |
b16^"harpsichord" d f4. g,16 b e4. |
<<
{ e'8.^"sine wave" fs16 ds8. e16 f8. e16 d8 c16 d | } \\
{ b,16 d f?4. c16 a f4. | }
>>
<<
{ \xNotesOn e''8.^"noise" fs16 ds8. e16 fs8 gs as bs \xNotesOff | } \\
{ b,,16 d f?4. g,16 b e4. | }
>>
b!16 d! f!4. c16 a! f!4. |
e'16^"xylophone" g8 b16 ~ b4 \tuplet 3/2 { f16 d b } g4. |
bs'8^"harpsichord" as gs fs ds8. cs16 b!4 |
e8 fs gs fs ef8. f16 g4 |
\xNotesOn e'!8.^"noise" fs16 ds8. e16 fs8 gs as bs \xNotesOff |
b,,!16^"harpsichord" d! f!4. g,!16 b e4. |
e16^"xylophone" g8 b16 ~ b4 \tuplet 3/2 { f16 d b } g4. | \bar "|."
}
drumBeatA = \drummode {
<bd sn>4 sn <bd sn> sn |
}
drumBeatB = \drummode {
<bd sn>4 sn <bd sn> sn8 bd |
}
drumkit = \drummode {
\global
\repeat unfold 3 {
\drumBeatA \drumBeatB
}
R1 |
\drumBeatB | \drumBeatA
\drumBeatB | \drumBeatB
\drumBeatA
R1 |
sn8. sn16 sn8. sn16 sn8 sn sn sn |
\drumBeatA
<bd sn>4 sn <bd sn>4 q |
\drumBeatB | \drumBeatA |
sn8. sn16 sn8. sn16 sn8 sn sn sn |
\drumBeatA | R1 |
}
mainStaff = \new Staff \with { instrumentName = "Melody" } \main
drumStaff = \new DrumStaff \with { instrumentName = "Drums" } \drumkit
\score {
<<
\mainStaff
\drumStaff
>>
\layout {
% indent = #0
\context {
% \Staff \RemoveEmptyStaves
% \override Glissando.springs-and-rods = #ly:spanner::set-spacing-rods
% \override VerticalAxisGroup.remove-first = ##t
}
}
}

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\version "2.22.1"
\language "english"
#(set-global-staff-size 18)
\header {
title = "The Moon"
subtitle = "from the NES game \"DuckTales\""
composer = "Hiroshige Tonomura"
arranger = "transcribed by Tommy Montgomery (https://tmont.com)"
tagline = ""
}
\paper {
% system-system-spacing = #'((basic-distance . 0.1) (padding . 4))
}
global = {
\set Staff.printKeyCancellation = ##f
\numericTimeSignature
\compressEmptyMeasures
\override TupletBracket #'bracket-visibility = #'if-no-beam
\override MultiMeasureRest.expand-limit = #3
\override Score.ChordName.font-name = #"Noto Serif"
\override Score.ChordName.font-size = #0
\override Score.LyricText.font-name = #"Noto Serif"
\override Score.LyricText.font-size = #0
\tempo 4. = 120
\key fs \major
}
squareLeadHigh = \relative c' {
\time 15/8
\global
fs8^\markup { \italic \smaller "8va throughout" } cs' fs gs cs, fs gs b cs, b' as cs, as' gs fs |
\repeat unfold 4 {
fs,8 cs' fs gs cs, fs gs b cs, b' as cs, as' gs fs |
}
\repeat unfold 8 {
fs,8 cs' fs gs cs, fs gs cs, b' cs, b' as cs, as' gs fs |
}
fs,8 a d fs b, gs' b as! | fs cs b as! fs cs b as! |
R1 |
r8 gs' a e' r gs a e' |
R1*6 |
r8 cs, fs gs cs, fs gs cs, |
b' cs, b' as cs, as' gs fs |
}
glissandoSkipOn = {
\override NoteColumn.glissando-skip = ##t
\hide NoteHead
}
glissandoSkipOff = {
\revert NoteColumn.glissando-skip
\undo \hide NoteHead
}
squareLeadLow = \relative c'' {
\global
R1*15/8 |
cs'2. ~ cs4. fs,4 gs8 ~ gs b4 |
b4. as8 as4 ~ as4. ~ as4 gs8 ~ gs fs4 |
cs'2. fs,2. fs'4. ~ |
fs2. ~ fs2. \ottava #1 gs4 fs8 |
\time 4/4
\tempo \markup {
\concat {
\smaller \general-align #Y #DOWN \note {8} #1
" = "
\smaller \general-align #Y #DOWN \note {8} #1
\teeny {
" ( " \general-align #Y #DOWN \note {4} #1 " = 180)"
}
}
}
% \tempo 4 = 180
cs'1 ~ | cs1 \ottava #0 | \bar ".|:"
r2 as,,8^\markup { \italic "loco" } b cs cs ~ | cs4 fs es fs | gs as8 fs ~ fs2 ~ |
fs2. es8 fs | cs'4. fs,8 fs2 ~ | fs2. fs8 fs | fs2 r8 gs fs es ~ | es1 |
as,2 r8 gs fs cs' ~ | cs2 fs4 gs | b4. as8 as2 ~ | as2 cs4 b |
as8 b as fs ~ fs cs4. ~ | cs8 gs' fs es ds es4. | fs8 r r fs r4 fs4 |
r8 \set glissandoMap = #'((0 . 1)) \xNotesOn cs,4.\glissando \glissandoSkipOn \xNotesOff as'4\noBeam \stemUp ds4\noBeam \stemNeutral \glissandoSkipOff |
<a fs'>8 q r4 <b gs'>8 q r <a e'> ~ |
q4. cs8 ~ cs e \tuplet 3/2 { b16 c b } a8 |
<fs b>4 <e a>8 <fs b> r <e a> r <es cs'!>8 ~ |
q2. r4 |
<d' fs>8 q r4 <e gs>8 q r
<<
{ a8 ~ | a8 e4 e8 ~ e e a b8 ~ | b2. a8 cs ~ | cs2 ~ cs8 cs cs cs ~ | cs1 ~ | \stemNeutral cs2 } \\
{ e,8 ~ | e cs4 cs8 ~ cs cs e fs8 ~ | fs2 r4 e8 es ~ | es2 ~ es8 es es fs ~ | fs8 r r4 r2 | s2 }
>>
d,,4 e |
\bar ":|."
}
bass = \relative c {
\global
\clef bass
R1*15/8 |
fs4. cs' fs2. ~ fs4. |
e,4. b' e2. ~ e4. |
ds,4. as' ds2. ~ ds4. |
d,4. a' d2. ~ d4. |
\clef treble
\repeat unfold 16 fs8 |
\repeat unfold 8 fs 8 |
\repeat unfold 8 es8 |
\repeat unfold 8 ds8 |
\repeat unfold 8 cs8 |
\repeat unfold 8 b8 |
\repeat unfold 8 bs8 |
\repeat unfold 16 cs8 |
\repeat unfold 8 fs8 |
\repeat unfold 8 e8 |
\repeat unfold 8 ds8 |
\repeat unfold 8 d 8 |
\repeat unfold 8 cs8 |
\repeat unfold 4 bs8 \repeat unfold 4 cs |
d r r e r r fs4 | r8 fs, fs fs fs fs fs fs |
% second theme
b8 b r4 e8 e r a, ~ |
\repeat unfold 8 a8 |
\repeat unfold 8 b |
\repeat unfold 8 cs |
b8 b r4 e8 e r a, ~ |
\repeat unfold 8 a8 |
\repeat unfold 8 b |
\repeat unfold 8 cs |
\repeat unfold 8 d |
d8 r r4 d4 e |
}
mainBeat = \drummode {
<<
{ r8 hh r hh r hh r hh | r hh r hh r hh r4 | } \\
{ bd4 sn4 bd sn | bd sn bd sn8 sn | }
>>
}
drumkit = \drummode {
\global
R1*15/8*4 |
r2. r4. r4 sn8 bd sn bd |
\mainBeat
% first theme
\repeat unfold 8 { \mainBeat }
% second theme
\repeat unfold 5 { \mainBeat }
}
squareLeadHighStaff = \new Staff \with {
instrumentName = "Square"
midiInstrument = "lead 1 (square)"
midiMaximumVolume = #0.65
midiMinimumVolume = #0.65
} \squareLeadHigh
squareLeadLowStaff = \new Staff \with {
instrumentName = "Saw"
midiInstrument = "lead 2 (sawtooth)"
midiMaximumVolume = #0.8
midiMinimumVolume = #0.8
} \squareLeadLow
bassStaff = \new Staff \with {
instrumentName = "Bass"
midiInstrument = "lead 8 (bass+lead)"
midiMaximumVolume = #0.5
midiMinimumVolume = #0.5
} \bass
drumStaff = \new DrumStaff \with { instrumentName = "Drums" midiInstrument = "electronic drums" } \drumkit
\score {
<<
\squareLeadHighStaff
\squareLeadLowStaff
\bassStaff
\drumStaff
>>
\layout {
% indent = #0
\context {
% \Staff \RemoveEmptyStaves
% \override Glissando.springs-and-rods = #ly:spanner::set-spacing-rods
% \override VerticalAxisGroup.remove-first = ##t
}
}
}
\score {
<<
\transpose c c' \squareLeadHighStaff
\squareLeadLowStaff
\bassStaff
\drumStaff
>>
\midi {}
}

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