shogun showdown title

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tmont 2022-07-08 22:41:17 -07:00
parent a4756c29a1
commit 7bdea96e78
2 changed files with 231 additions and 0 deletions

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\version "2.22.1"
\language "english"
#(set-global-staff-size 18)
\header {
title = "Title Theme"
subtitle = "As heard in the game \"Shogun Showdown\" by Roboatino"
composer = "Marllon Silva (xDeviruchi)"
arranger = "transcribed by Tommy Montgomery (https://tmont.com)"
tagline = ""
}
\paper {
% system-system-spacing = #'((basic-distance . 0.1) (padding . 4))
}
global = {
\set Staff.printKeyCancellation = ##f
\numericTimeSignature
\compressEmptyMeasures
\override TupletBracket #'bracket-visibility = #'if-no-beam
\override MultiMeasureRest.expand-limit = #3
\override Score.ChordName.font-name = #"Noto Serif"
\override Score.ChordName.font-size = #0
\override Score.LyricText.font-name = #"Noto Serif"
\override Score.LyricText.font-size = #0
\tempo 4 = 100
\time 3/4
\key c \minor
}
squareLeadTheme = \relative c''' {
g4 ef g | bf f2 ~ | f2. ~ | f4 r c'8 bf |
af4 g d | f c2 ~ | c2. ~ | c4 r4 <ef g>8 <d f> |
<ef g>4 <c ef> <ef g> | <g bf> <d f>2 ~ | q4. <ef g>16 <d f> <ef g>4 ~ |
q8 <f af>16 <ef g> <g bf>4 <ef c'>8 <d bf'> |
<f af>4 <ef g> <bf d> | <d f> <af c>2 ~ | q2. |
}
squareLead = \relative c' {
\global
R2.*3 | r2 ef'8 f | \bar "||"
\squareLeadTheme
<g, bf>2. | <af c> | <bf d> | <bf c> | <af b> ~ | q ~ | q2 ef'8 f | \bar "||"
\squareLeadTheme
<g, bf>2 <ef' g>8 <d f> |
<ef g>4 <c ef> <ef g> | <g bf> <d f>2 ~ | q4. <ef g>16 <d f> <ef g>4 ~ |
q8 <f af>16 <ef g> <g bf>4 <ef c'>8 <d bf'> |
<f af>4 <ef g> <bf d> | <d f> <af c>2 ~ | q2. |
<g bf>2. | <bf d> | <af c> | <bf d> |
<c ef> | <f af> | <d f> |
<e g> ~ | q ~ | q2 r4 | R2. |
<ef af>2. ~ | q | <g bf> ~ | q |
<f b>2. ~ | q | q |
<d bf'!> ~ | q2 r4 | \bar "|."
}
sawArpeggios = \relative c' {
c8 ef g bf g ef |
bf d f g f d |
af c ef g ef c |
g bf d ef d bf |
}
sawMainTheme = \relative c' {
\repeat unfold 4 \sawArpeggios
}
sawLead = \relative c' {
\global
\sawArpeggios
\repeat unfold 4 \sawArpeggios
af8 c d ef d c |
bf d ef f ef d |
c ef f g bf c |
d, f af b d f |
af b d2 ~ | d2 r4 |
% drums/bass enters
\repeat unfold 4 \sawArpeggios
R2.*8 |
g,,,8 bf d ef d bf |
af8 c d ef d c |
bf d ef f ef d |
c ef f g bf c |
af b d f af b |
d b af f d b |
e, g b d e g |
b g e d b g |
e g a c e g |
a g e c a g |
ef! g af! c ef! g |
af g ef c af g |
d f g bf d f |
g f d bf g f |
d f af b d f |
af f d b af f |
d2. |
R2.*2 |
}
pad = \relative c {
\global
\clef bass
\repeat unfold 5 {
<c ef g>2. | <bf d f> | <af c ef> | <bf ef g> |
}
% 0:36
<c ef af> | <bf d g> | <c ef f> | <b d f>2. ~ | q2. ~ | q2 r4 |
R2.*16 |
\repeat unfold 2 {
<c ef g>2. | <bf d f> | <af c ef> | <bf ef g> |
}
<bf ef g> | <c ef af> | <bf d g> | <c ef f> | <b d f>2. ~ | q2. |
% 1:40
<b e g>2. ~ | q | <c e g> ~ | q |
<c ef! af> ~ | q | <d g bf> ~ | q |
<f af b> ~ | q ~ | q |
<ef g bf!> ~ | q2 r4 |
}
bass = \relative c {
\global
\clef bass
R2.*26 |
\repeat unfold 6 {
c,4 g'8[ ef] ~ ef f |
g bf d2 |
af4 af8 g g af8 |
r g r f ef4 |
}
% 1:28
g4 bf4 r8 bf |
af4 ef'4 c |
bf g' r8 bf,, |
c4 r8 g' c,4 |
b' r8 b f'4 |
b4 f b, |
e4 r8 b e4 | b g' e |
a4 r8 e a4 | c e, a |
af!4 r8 ef! af4 | c ef, af, |
g'4 r8 d g4 | g d g |
b, f' b | b,2. ~ | b2. |
g2. ~ | g2 r4 |
}
drumBeatOne = \drummode {
<<
{ r8 hh hh hh sn4 | r8 hh hh r sn4 | } \\
{ bd4 r4 r8 bd | bd4 r8 bd r bd | }
>>
}
drumkit = \drummode {
\global
R2.*26 |
% 0:46
\repeat unfold 8 {
<<
{ r8 hh hh r sn hh | r hh hh hh sn hh16 sn | } \\
{ bd4 r8 bd r4 | bd r2 | }
>>
\drumBeatOne
}
\repeat unfold 4 \drumBeatOne
<<
{ hho2. | R2. | } \\
{ R2. | bd4 r2 |}
>>
R2. |
}
squareLeadStaff = \new Staff \with { instrumentName = "Square" } \squareLead
leadSawStaff = \new Staff \with { instrumentName = "Square 2" } \sawLead
padStaff = \new Staff \with { instrumentName = "Saw pad" } \pad
bassStaff = \new Staff \with { instrumentName = "Bass" } \bass
drumStaff = \new DrumStaff \with { instrumentName = "Drums" } \drumkit
\score {
<<
\squareLeadStaff
\leadSawStaff
\padStaff
\bassStaff
\drumStaff
>>
\layout {
% indent = #0
\context {
\Staff
\RemoveEmptyStaves
}
\context {
\Score
\override SpacingSpanner.base-shortest-duration = #(ly:make-moment 1/10)
}
\context {
\DrumStaff
\RemoveEmptyStaves
}
}
}

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