\include "articulate.ly" \version "2.22.1" \language "english" #(set-global-staff-size 18) \header { title = "Rogue Fable III - The Iron Forge" composer = "music by Nooskewl Games (https://nooskewl.com)" tagline = "" arranger = "transcribed by Tommy Montgomery (https://tmont.com)" } \paper { % system-system-spacing = #'((basic-distance . 0.1) (padding . 4)) } global = { \set Staff.printKeyCancellation = ##f \numericTimeSignature \compressEmptyMeasures \override TupletBracket #'bracket-visibility = #'if-no-beam \override MultiMeasureRest.expand-limit = #3 \override Score.ChordName.font-name = #"Noto Serif" \override Score.ChordName.font-size = #0 \override Score.LyricText.font-name = #"Noto Serif" \override Score.LyricText.font-size = #0 \key d \minor \tempo 4 = 124 } sawHighMainRiff = \relative c { d8 a'-. f-. a-. c, a'-. f-. a-. | bf, bf'-. f-. bf-. c, g'-. e-. g-. | d a'-. f-. a-. c, a'-. f-. a-. | bf, bf'-. a-. g-. c, g'-. f-. e-. | } sawtoothHigh = \relative c { \global \clef bass \sawHighMainRiff \break % bass enters \repeat unfold 2 { \sawHighMainRiff } % lead enters \repeat volta 2 { \sawHighMainRiff } \sawHighMainRiff \repeat volta 2 { \repeat unfold 2 { r8 a'-. f-. a-. r f-. d-. f-. | r d c d r d-. r4 | } } % all notes staccato \repeat unfold 2 { d8-. a'-. f-. a-. c,-. a'-. f-. a-. | bf,-. bf'-. f-. bf-. c,-. g'-. e-. g-. | d-. a'-. f-. a-. c,-. a'-. f-. a-. | bf,-. bf'-. a-. g-. c,-. g'-. f-. e-. | } \bar "|." } sawLowMainRiff = \relative c, { d4 r8 c ~ c r8 r4 | bf4 r8 bf c c bf c | d4 r8 c ~ c r8 r4 | bf4 r8 c ~ c8 g' f e | } sawtoothLow = \relative c, { \global \clef bass R1*4 | \repeat unfold 2 { \sawLowMainRiff } \repeat volta 2 \sawLowMainRiff \sawLowMainRiff \repeat volta 2 { d4 r8 bf8 ~ bf bf c bf | g4 r8 g8 ~ g r g' f | d4 r8 bf8 ~ bf bf c bf | g4 r8 g8 ~ g r bf4 | } \repeat unfold 2 { d4 r4 r2 | bf'8 r r g r g f e | d4 r4 r2 | bf'8r r c r2 | } } mainDrumBeatKickSnare = \drummode { bd4 sn8 bd r bd sn4 | bd4 sn8 bd r bd sn bd | bd4 sn8 bd r bd sn4 | bd4 sn8 bd r bd sn sn | } percussion = \drummode { \global R1*8 | \stemDown \mainDrumBeatKickSnare \repeat volta 2 { << { \repeat unfold 32 { hh8 } } \\ { \mainDrumBeatKickSnare } >> } << { \repeat unfold 32 { hh8 } } \\ { \mainDrumBeatKickSnare } >> \repeat volta 2 { << { \repeat unfold 32 { hh8 } } \\ { \mainDrumBeatKickSnare } >> } << { \repeat unfold 32 { hh8 } } \\ { \mainDrumBeatKickSnare } >> << { \repeat unfold 16 { hh8 } | r4 hh8 hh hh hh r4 } \\ { bd4 sn8 bd r bd sn4 | bd4 sn8 bd r bd sn bd | bd4 sn8 bd r bd sn4 | } >> bd4 r8 bd r2 | } lead = \relative c'' { \global R1*12 | \repeat volta 2 { a8( g f e f d4. ~ | d4. a'8)-. g( f e c) | a'( g f e f d4.) | bf'4( a8 g ~ g2) | } d1 ~ | d2 r2 | R1*2 | \repeat volta 2 { d'8( a g a g4\glissando a8 f | d2 ~ d8 d)-. f( g) | d'( a g a f'4. e8 | d1) | } R1*8 | } leadStaff = \new Staff \with { instrumentName = "Lead" midiInstrument = #"lead 8 (bass+lead)" midiMinimumVolume = #0.6 midiMaximumVolume = #0.6 } { \lead } highSawStaff = \new Staff \with { instrumentName = "Saw" midiInstrument = #"lead 2 (sawtooth)" midiMinimumVolume = #0.8 midiMaximumVolume = #0.8 } { \sawtoothHigh } lowSawStaff = \new Staff \with { instrumentName = "Bass" midiInstrument = #"lead 8 (bass+lead)" midiMinimumVolume = #0.6 midiMaximumVolume = #0.6 } { \sawtoothLow } drumStaff = \new DrumStaff \with { instrumentName = "Drums" midiMinimumVolume = #0.9 midiMaximumVolume = #0.9 } { \percussion } \score { << \leadStaff \highSawStaff \lowSawStaff \drumStaff >> \layout { \context { \Score \omit BarNumber } \context { % \Staff \RemoveEmptyStaves \override Glissando.minimum-length = #4 \override Glissando.springs-and-rods = #ly:spanner::set-spacing-rods \override Glissando.thickness = #2 \override VerticalAxisGroup.remove-first = ##t } } } \score { \articulate \unfoldRepeats { << \leadStaff \highSawStaff \lowSawStaff \drumStaff >> } \midi {} }