vgquotes/Src/VideoGameQuotes.Web/Controllers/SystemController.cs

87 lines
3.0 KiB
C#
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using System.Collections.Generic;
using System.Linq;
using System.Web.Mvc;
using Portoa.Util;
using Portoa.Web;
using Portoa.Web.Controllers;
using VideoGameQuotes.Api;
using VideoGameQuotes.Web.Models;
using VideoGameQuotes.Web.Security;
using VideoGameQuotes.Web.Services;
namespace VideoGameQuotes.Web.Controllers {
public class GameController : Controller {
private readonly IGameService gameService;
private readonly ICurrentUserProvider<User> userProvider;
public GameController(IGameService gameService, ICurrentUserProvider<User> userProvider) {
this.gameService = gameService;
this.userProvider = userProvider;
}
[HttpPost, VerifyUser]
public ActionResult Create(CreateGameModel model) {
if (!ModelState.IsValid) {
return Json(this.CreateJsonErrorResponse("Invalid request"));
}
if (gameService.FindByNameAndSystems(model.Name, model.SystemIds) != null) {
return Json(this.CreateJsonResponse("A game with that name for one of those systems already exists"));
}
var game = new Game { Name = model.Name, Website = model.Website, Region = model.Region, Creator = userProvider.CurrentUser };
model.SystemIds.Walk(id => game.AddSystem(new GamingSystem { Id = id }));
if (model.PublisherIds != null) {
model.PublisherIds.Walk(id => game.AddPublisher(new Publisher {Id = id}));
}
game = gameService.Save(game);
return Json(this.CreateJsonResponse(data: game.ToDto()));
}
}
public class PublisherController : Controller {
private readonly IPublisherService publisherService;
public PublisherController(IPublisherService publisherService) {
this.publisherService = publisherService;
}
[HttpPost, VerifyUser]
public ActionResult Create(CreatePublisherModel model) {
if (!ModelState.IsValid) {
return Json(this.CreateJsonErrorResponse("Invalid request"));
}
if (publisherService.FindByName(model.Name) != null) {
return Json(this.CreateJsonResponse("A publisher with that name already exists"));
}
var publisher = publisherService.Save(new Publisher { Name = model.Name, Website = model.Website });
return Json(this.CreateJsonResponse(data: publisher.ToDto()));
}
}
public class SystemController : Controller {
private readonly ISystemService systemService;
public SystemController(ISystemService systemService) {
this.systemService = systemService;
}
[HttpPost, VerifyUser]
public ActionResult Create(CreateSystemModel model) {
if (!ModelState.IsValid) {
return Json(this.CreateJsonErrorResponse("Invalid request"));
}
if (systemService.FindByNameOrAbbreviation(model.Name, model.Abbreviation).Any()) {
return Json(this.CreateJsonResponse("A system with that name or abbreviation already exists"));
}
var system = systemService.Save(new GamingSystem { Abbreviation = model.Abbreviation, Name = model.Name, ReleaseDate = model.ReleaseDate });
return Json(this.CreateJsonResponse(data: system.ToDto()));
}
}
}