using Portoa.Persistence; namespace VideoGameQuotes.Api.Persistence { public interface IUserService { User Save(User user); User FindByUsername(string name); } public class UserService : IUserService { private readonly IUserRepository repository; public UserService(IUserRepository repository) { this.repository = repository; } [UnitOfWork] public User Save(User user) { return repository.Save(user); } [UnitOfWork] public User FindByUsername(string name) { return repository.FindByUsername(name); } } }