using Microsoft.Practices.Unity;
using Microsoft.Practices.Unity.InterceptionExtension;
using Portoa.Search;
using VideoGameQuotes.Api;
namespace VideoGameQuotes.Web.Configuration {
///
/// Call handler that updates the index for a quote whenever it's updated
///
public class UpdateSearchIndexCallHandler : ICallHandler {
private readonly IUnityContainer container;
///
/// Can't inject ISearchIndexBuilder because it causes an infinite loop
/// while trying to instantiate the call handler. So we do a later resolve
/// using the container on the index builder so that this shit fucking works.
///
public UpdateSearchIndexCallHandler(IUnityContainer container) {
this.container = container;
}
public IMethodReturn Invoke(IMethodInvocation input, GetNextHandlerDelegate getNext) {
var returnValue = getNext()(input, getNext);
if (returnValue.Exception != null) {
//if the update failed then just return
return returnValue;
}
var quote = returnValue.ReturnValue as Quote;
if (quote == null || !quote.ShouldIndex) {
return returnValue;
}
container.Resolve>().UpdateIndex(quote);
return returnValue;
}
public int Order { get; set; }
}
}