vgquotes/Src/VideoGameQuotes.Web/Services/GameService.cs
2011-02-24 01:23:53 +00:00

57 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using Portoa.Persistence;
using VideoGameQuotes.Api;
namespace VideoGameQuotes.Web.Services {
public interface IGameService {
[CanBeNull]
Game FindByNameAndSystems(string name, IEnumerable<int> systemIds);
Game Save(Game game);
Game FindById(int id);
void Delete(int id);
int GetQuotesForGame(Game game);
}
public class GameService : IGameService {
private readonly IRepository<Game> repository;
private readonly IRepository<Quote> quoteRepository;
public GameService(IRepository<Game> repository, IRepository<Quote> quoteRepository) {
this.repository = repository;
this.quoteRepository = quoteRepository;
}
[UnitOfWork]
public Game FindByNameAndSystems(string name, IEnumerable<int> systemIds) {
return repository
.Records
.FirstOrDefault(game => game.Name == name && game.Systems.Any(system => systemIds.Contains(system.Id)));
}
[UnitOfWork]
public Game Save(Game game) {
return repository.Save(game);
}
[UnitOfWork]
public Game FindById(int id) {
return repository.FindById(id);
}
[UnitOfWork]
public void Delete(int id) {
repository.Delete(id);
}
[UnitOfWork]
public int GetQuotesForGame(Game game) {
return quoteRepository
.Records
.Where(quote => quote.Game == game)
.Count();
}
}
}