241 lines
4.3 KiB
Plaintext
241 lines
4.3 KiB
Plaintext
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\include "articulate.ly"
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\version "2.22.1"
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\language "english"
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#(set-global-staff-size 18)
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\header {
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title = "Rogue Fable III - The Iron Forge"
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composer = "music by Nooskewl Games (https://nooskewl.com)"
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tagline = ""
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arranger = "transcribed by Tommy Montgomery (https://tmont.com)"
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}
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\paper {
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% system-system-spacing = #'((basic-distance . 0.1) (padding . 4))
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}
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global = {
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\set Staff.printKeyCancellation = ##f
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\numericTimeSignature
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\compressEmptyMeasures
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\override TupletBracket #'bracket-visibility = #'if-no-beam
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\override MultiMeasureRest.expand-limit = #3
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\override Score.ChordName.font-name = #"Noto Serif"
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\override Score.ChordName.font-size = #0
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\override Score.LyricText.font-name = #"Noto Serif"
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\override Score.LyricText.font-size = #0
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\key d \minor
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\tempo 4 = 124
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}
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sawHighMainRiff = \relative c {
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d8 a'-. f-. a-. c, a'-. f-. a-. |
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bf, bf'-. f-. bf-. c, g'-. e-. g-. |
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d a'-. f-. a-. c, a'-. f-. a-. |
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bf, bf'-. a-. g-. c, g'-. f-. e-. |
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}
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sawtoothHigh = \relative c {
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\global
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\clef bass
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\sawHighMainRiff
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\break
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% bass enters
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\repeat unfold 2 { \sawHighMainRiff }
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% lead enters
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\repeat volta 2 { \sawHighMainRiff }
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\sawHighMainRiff
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\repeat volta 2 {
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\repeat unfold 2 {
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r8 a'-. f-. a-. r f-. d-. f-. |
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r d c d r d-. r4 |
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}
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}
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% all notes staccato
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\repeat unfold 2 {
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d8-. a'-. f-. a-. c,-. a'-. f-. a-. |
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bf,-. bf'-. f-. bf-. c,-. g'-. e-. g-. |
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d-. a'-. f-. a-. c,-. a'-. f-. a-. |
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bf,-. bf'-. a-. g-. c,-. g'-. f-. e-. |
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}
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\bar "|."
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}
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sawLowMainRiff = \relative c, {
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d4 r8 c ~ c r8 r4 | bf4 r8 bf c c bf c |
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d4 r8 c ~ c r8 r4 | bf4 r8 c ~ c8 g' f e |
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}
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sawtoothLow = \relative c, {
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\global
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\clef bass
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R1*4 |
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\repeat unfold 2 { \sawLowMainRiff }
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\repeat volta 2 \sawLowMainRiff
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\sawLowMainRiff
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\repeat volta 2 {
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d4 r8 bf8 ~ bf bf c bf |
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g4 r8 g8 ~ g r g' f |
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d4 r8 bf8 ~ bf bf c bf |
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g4 r8 g8 ~ g r bf4 |
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}
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\repeat unfold 2 {
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d4 r4 r2 | bf'8 r r g r g f e |
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d4 r4 r2 | bf'8r r c r2 |
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}
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}
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mainDrumBeatKickSnare = \drummode {
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bd4 sn8 bd r bd sn4 | bd4 sn8 bd r bd sn bd |
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bd4 sn8 bd r bd sn4 | bd4 sn8 bd r bd sn sn |
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}
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percussion = \drummode {
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\global
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R1*8 |
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\stemDown
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\mainDrumBeatKickSnare
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\repeat volta 2 {
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<<
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{ \repeat unfold 32 { hh8 } } \\
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{ \mainDrumBeatKickSnare }
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>>
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}
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<<
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{ \repeat unfold 32 { hh8 } } \\
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{ \mainDrumBeatKickSnare }
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>>
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\repeat volta 2 {
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<<
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{ \repeat unfold 32 { hh8 } } \\
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{ \mainDrumBeatKickSnare }
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>>
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}
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<<
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{ \repeat unfold 32 { hh8 } } \\
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{ \mainDrumBeatKickSnare }
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>>
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<<
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{ \repeat unfold 16 { hh8 } | r4 hh8 hh hh hh r4 } \\
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{
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bd4 sn8 bd r bd sn4 | bd4 sn8 bd r bd sn bd |
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bd4 sn8 bd r bd sn4 |
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}
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>>
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bd4 r8 bd r2 |
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}
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lead = \relative c'' {
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\global
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R1*12 |
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\repeat volta 2 {
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a8( g f e f d4. ~ | d4. a'8)-. g( f e c) |
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a'( g f e f d4.) | bf'4( a8 g ~ g2) |
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}
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d1 ~ | d2 r2 | R1*2 |
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\repeat volta 2 {
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d'8( a g a g4\glissando a8 f |
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d2 ~ d8 d)-. f( g) |
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d'( a g a f'4. e8 |
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d1) |
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}
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R1*8 |
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}
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leadStaff = \new Staff \with {
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instrumentName = "Lead"
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midiInstrument = #"lead 8 (bass+lead)"
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midiMinimumVolume = #0.6
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midiMaximumVolume = #0.6
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} {
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\lead
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}
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highSawStaff = \new Staff \with {
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instrumentName = "Saw"
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midiInstrument = #"lead 2 (sawtooth)"
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midiMinimumVolume = #0.8
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midiMaximumVolume = #0.8
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} {
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\sawtoothHigh
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}
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lowSawStaff = \new Staff \with {
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instrumentName = "Bass"
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midiInstrument = #"lead 8 (bass+lead)"
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midiMinimumVolume = #0.6
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midiMaximumVolume = #0.6
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} {
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\sawtoothLow
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}
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drumStaff = \new DrumStaff \with {
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instrumentName = "Drums"
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midiMinimumVolume = #0.9
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midiMaximumVolume = #0.9
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} {
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\percussion
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}
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\score {
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<<
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\leadStaff
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\highSawStaff
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\lowSawStaff
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\drumStaff
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>>
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\layout {
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\context {
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\Score \omit BarNumber
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}
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\context {
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% \Staff \RemoveEmptyStaves
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\override Glissando.minimum-length = #4
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\override Glissando.springs-and-rods = #ly:spanner::set-spacing-rods
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\override Glissando.thickness = #2
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\override VerticalAxisGroup.remove-first = ##t
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}
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}
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}
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\score {
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\articulate \unfoldRepeats {
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<<
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\leadStaff
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\highSawStaff
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\lowSawStaff
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\drumStaff
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>>
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}
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\midi {}
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}
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