2011-02-22 09:39:59 +00:00
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using System.Collections.Generic;
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using System.Linq;
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using System.Web.Mvc;
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2011-02-23 21:53:51 +00:00
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using Portoa.Util;
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2011-02-22 09:39:59 +00:00
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using Portoa.Web.Controllers;
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using VideoGameQuotes.Api;
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using VideoGameQuotes.Web.Models;
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using VideoGameQuotes.Web.Security;
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using VideoGameQuotes.Web.Services;
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namespace VideoGameQuotes.Web.Controllers {
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public class SystemController : Controller {
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private readonly ISystemService systemService;
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public SystemController(ISystemService systemService) {
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this.systemService = systemService;
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}
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2011-02-23 21:53:51 +00:00
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[HttpPost, VerifyUser(Group = UserGroup.Admin)]
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public JsonResult Edit(EditSystemModel model) {
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if (model.SystemId < 1) {
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ModelState.AddModelError("SystemId", "Invalid system ID");
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}
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if (!ModelState.IsValid) {
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return Json(this.CreateJsonErrorResponse("Some errors occurred"));
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}
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var system = systemService.FindById(model.SystemId);
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system.Name = model.SystemName;
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system.Abbreviation = model.SystemAbbreviation;
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system.ReleaseDate = model.SystemReleaseDate;
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system = systemService.Save(system);
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return Json(this.CreateJsonResponse(data: system.ToDto()));
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}
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2011-02-22 09:39:59 +00:00
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[HttpPost, VerifyUser]
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2011-02-23 21:53:51 +00:00
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public ActionResult Create(EditSystemModel model) {
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2011-02-22 09:39:59 +00:00
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if (!ModelState.IsValid) {
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2011-02-23 01:30:53 +00:00
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return Json(this.CreateJsonErrorResponse("Some errors occurred"));
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2011-02-22 09:39:59 +00:00
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}
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2011-02-23 01:30:53 +00:00
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if (systemService.FindByNameOrAbbreviation(model.SystemName, model.SystemAbbreviation).Any()) {
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return Json(this.CreateJsonResponse("A system with that name or abbreviation already exists."));
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2011-02-22 09:39:59 +00:00
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}
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2011-02-23 01:30:53 +00:00
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var system = systemService.Save(new GamingSystem { Abbreviation = model.SystemAbbreviation, Name = model.SystemName, ReleaseDate = model.SystemReleaseDate });
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2011-02-22 09:39:59 +00:00
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return Json(this.CreateJsonResponse(data: system.ToDto()));
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}
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}
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}
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